Although the heal base is misreported here and in- game: The heal is NOT based on the “target”(of the revive on death buff.) I’ve been testing the properties of Cure set on some twin champs I have and I see there is variance between the two when I use anoint on a him. His revive on death talent is useful because it also heals all allies a bit. He has served me well since early in the beginning. Those who do are valued greatly by their comrades in battle. Even low-born Elven warriors willing to spend 50 years in services as a practitioner of battlefield healing magic can claim rights to this title. One faster step on the path to greater social rank is attaining the position of Magister. In the complicated and byzantine hierarchy of the High Elves, promotion to elevated rank can take centuries. Supporter: HP%, DEF%, C.RATE, SPD, RESIST Life, Immortal, Speed, Resist, Accuracy, Perception Magister Equipment Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars Increases Ally HP in Faction Crypts by 22%. Has a 50% chance of placing a 50% debuff for 2 turns. Heals all other allies by 10% of the target’s HP.Īttacks all enemies. Places a buff and a 30% buff on a target ally for 2 turns. If the attack is critical, places a 25% buff on a random ally for 1 turn.
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